![]() The humans mortally wounded Asriel and Chara, upon returning home, he collapsed, turning into dust, which scattered over a bed of golden flowers in Asgore's throne room. ![]() Chara tried to fight back but Asriel resisted them and walked away. The fusion of the two was attacked by the humans who believed Asriel had killed Chara, upon seeing their body. As the control of the body was shared between Chara and Asriel, Chara took their own body to the human village and laid it upon a bed of flowers in its center. Upon the execution of this plan, Asriel transformed into a powerful, monstrous being due to absorbing Chara's soul from their corpse. Chara devised a plan to attempt suicide by eating poisonous flowers after their plan of jumping off Mount Ebott failed, combining their soul with Asriel's and breaking through the barrier that kept monsters trapped in the Underground, rendering them free to reach the surface. Asriel became best friends with Chara, the first fallen human. Asriel was the only child of Toriel and Asgore who was attacked by villagers because it was believed that he had killed Chara. When the player reaches the True Lab area of the game (which can only be accessed in a "pacifist" run in which the player spares every monster and boss that they come across) they learn the origins of Flowey-that he was created by Alphys, the royal scientist of the Royal Guard after the disappearance of W.D. ![]() Upon reaching the New Home area nearing the endgame of a Neutral or Pacifist run, random encounters in which the enemies tell the player about Asriel and Chara's history occur. When the player defeats him, he tells the player to complete the game without collecting any EXP, if he is spared, precipitating the game's "True Pacifist Route", if the player has not done so already. Using the power of the souls, he becomes a new form called "Photoshop Flowey" (also known as Omega Flowey) and takes on a gigantic, hideous form, depicted in an uncanny artstyle similar to Donkey Kong Country, with unsettling sound and imagery clashing with the rest of the game's 8-bit style. Flowey judges the player about the encounter depending on if the player spared Toriel or killed her.įollowing the player throughout the game, Flowey returns after the fight against Asgore, finishing him off if the player tries to spare him, to get him out of the way in order to obtain the collected human souls. He is thrown away by Toriel before he can kill the player, only returning after the player has fought her. He also tells the player to level up by increasing their LOVE, which unbeknownst to the player stands for "level of violence", therefore in actuality encouraging violence against other monsters, stating his philosophy "KILL or BE killed". He attacks the player under the pretense of being a helpful monster who will award the player with "friendliness pellets", which are actually harmful bullets. The player first encounters Flowey, who appears as an unassuming flower with a face in the middle, at the very start of the game. It is also revealed about how he was created by Alphys, the scientist of the Royal Guard.Ĭritics and fans have praised Flowey's characterization, well-constructed backstory, use of breaking the fourth wall and boss fights involving the character. In this ending, Flowey, transformed into the form of a mature Asriel, serves as the game's true final boss. He covertly follows the player through the game past the introductory area before reappearing at the end of the game's "neutral route" to serve as the route's de facto final boss.ĭuring the ending of the game's "pacifist route", achieved if the player never kills any enemies and befriends several key characters, it is revealed that Flowey is a soulless resurrection of Asriel Dreemurr, a young monster prince who was killed by humans. Flowey is a fictional character and the main antagonist of Undertale, a role-playing video game created by Toby Fox.ĭepicted as a small, sentient golden flower with a sadistic and psychopathic personality, Flowey is the first NPC encountered by the player in the game.
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